Patch 1.2 per Armageddon

Discussione in 'Mod e Patch' iniziata da Long Tom, 15 Marzo 2008.

  1. Long Tom

    Long Tom

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  2. Logan

    Logan Guest

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    Grazie Long Tom per il link e AUGURONI DI BUON COMPLEANNO ANCHE SE IN RITARDO!:approved: :festa3::festa3::applauso:
     
  3. Lenfil

    Lenfil Account non in uso. Non contattatemi sul forum.

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    Aggiungo i cambiamenti che porta la patch

    List of changes

    ************************************************** ************************************************** **
    * 1.2
    ************************************************** ************************************************** **

    - Spycosts are now properly checking the senders sliders, not the targets sliders.
    - All unit modifiers are now saved, even if at 0.
    - 0 IC is now saved properly.
    - Reversed some messages for spies.
    - Naval attachments should now be deployable after a save&reload.
    - AI now takes naval brigades under development into account when determening to build more.
    - Free manpower now handles fractions.
    - Funding partisans have a cap, and is slightly less efficient than before.
    - Nationalism/Partisans now drop by 1% a month.
    - Mission efficiency in combat is now applied correctly.
    - The game now correctly identifies submarines in logics for wolfpacks and ASW.
    - ASW should not be less effective catching submarines, but more effective.
    - Shorebombardment modifier is now capped at 25% as in doomsday.
    - Fixed a crashbug in the AI.
    - A military controlled country should no longer cancel unit orders when a war is declared.
    - Fixed a large amount of syntax bugs in the leader/tech databases.
    - Fixed a problem with an upgraded radar attachment giving distance bonus instead of costing supplies.
    - Naval attachment can now actually upgrade.
    - Fleets will now upgrade attachments even if the first attachment is not eligible.
    - Naval attachment upgrades progess is now shown properly in the ledger.
    - Any province that can trace supply back to capital through puppets/allies, will now ships its resources back automatically without need for convoys.
    - Have fixed that the improved version of the ASW attachment no longer says capital ASW (as it won’t go onto capital ships)
    - A number of events how have pictures, or more exactly are reusing other pictures.

    - USA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - TUR Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SWE Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SOV Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SIA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SAF Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - ROM Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - PER Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - NEP Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - MEX Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - MEX Pre Global War scenario had two entries for belligerence in the INC file removed one.
    - JAP Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - ITA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - GER Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - GER Pre Global War scenario had two entries for transports and escorts in the INC file removed one set.
    - FRA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - ENG Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - CHI Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - CHI Pre Global War scenario had province ID 1305 listed twice as a national province (removed one).
    - BRA Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - BRA Pre Global War scenario had province ID 816 listed twice as a national province (removed one).
    - AST Pre Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - Pre Global War scenario had no enddate (added 1954 as the enddate)
    - USA Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - TUR Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SWE Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SOV Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SIA Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - SAF Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - ROM Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - PER Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - NEP Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - MEX Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - JAP Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - ITA Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - GER Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - FRA Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - ENG Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - CHI Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - CHI Global War scenario had province ID 1305 listed twice as a national province (removed one).
    - BRA Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - BRA Global War scenario had province ID 816 listed twice as a national province (removed one).
    - AST Global War scenario had their transported model IDs set to -1 when it should have been 0.
    - Global War scenario had no enddate (added 1954 as the enddate)
    - USA 1945 scneario file fixed over 40 duplicated experience entries for initial OOB units.
    - SOV 1945 scenario had province 1177 with damaged AA guns which is not used any where else changed it to un-damaged.
    - SOV 1945 scenario had two entries for transports and escorts in the INC file removed one set.
    - SOV 1945 scenario had province ID 208 defined twice in the INC file (removed one)
    - SAF 1945 scenario had an Interceptor in the INC file with two model numbers removed one.
    - AI will choose what units to use for invasion more wisely.
    - Added several minor leader images and tech team images
    - Added several missing propaganda images
    - Added Generals for U74 and U87
    - U96 Had minsiter IDs fixed
    - U97 Had minister IDs fixed
    - country.csv had a duplicate entry UTC one should have been UCS.
    - U88, U90 and U99 fixed duplicate tech team IDs.
    - Land Doctrine tech ID 14090 remvoed the command to effect land forts as it does nothing in game.
    - Japan Minister file line 13 had ID 5211 when it should be 5011 (Dupe ID problem)
    - UCH Minister file line 46 had minister ID 65343 when it should be 65344 (Dupe ID problem)
    - UPR Minister file line 21 had minister ID 79729 when it should be 79719 (Dupe ID problem)
    - RUS Minister file had roughly 10 ministers with the same ID from the SOV file (fixed).
    - UTC Minister file had roughly 10 ministers with the same ID from the SAL file (fixed)
    - CGX 1936 scenario file had a spy bug going to CBX (not exist) changed to CXB.
    - GER 1936 scenario file had two starting interceptors in the INC file but trying to attach a brigade (brigade removed)
    - USA 1936, 1938 scenario file had a spy bug going to PRO (not exist) changed to PRU.
    - FIN 1938, 1939, 1941 scenario file had a spy bug going to DAN (not exist) changed to DEN.
    - GER 1938 scenario file line 1274 had an infantry division under development with a month of "nov" changed to "november"
    - SPA 1938 scenario file Spain starts with a destroyer but it specifies a brigade model instead of a model (fixed).
    - USA 1939 scenario file line 1824 had two strength parms for the strategic bomber removed one.
    - GER 1944 scenario had an armor division specified in INC file with two models, one should have been a brigade model.
    - JAP 1944 scenario had a light armor division specified in INC file with two models, one should have been a brigade model.
    - SAF 1944 scenario file had a starting interceptors in the INC file but trying to attach a brigade (brigade removed)
    - SOV 1944 scneario file fixed over 40 duplicated experience entries for initial OOB units.
    - USA 1944 scneario file fixed over 20 duplicated experience entries for initial OOB units.
    - PER 1944 scneario file had all of their techs defined under techlevels should have been techapps.


    Ciau :)
     
  4. Sforza

    Sforza

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    Ma è normale che la patch si installi automaticamente sul percorso di DD al posto che di armageddon:confused::confused:
     
  5. Lenfil

    Lenfil Account non in uso. Non contattatemi sul forum.

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    Se stai parlando della cartella "Hearts of Iron 2 Doomsday" presente all'interno della cartella di Arma può essere

    Proprio in questo momento sto provando ad installare la Patch e sto avendo dei problemi

    La patch si installa ma la versione del gioco non varia.

    Probabilmente perchè il link che ha fornito long dovrebbe corrispondere alla versione Anthology di Armageddon e non a quella normale..

    Buh..le ricerche continuano

    Ciau :)
     
  6. Sforza

    Sforza

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    No a me si installa propio nella cartella di Doomsday...e non in quella di arma...Non vorrei che fosse perchè ho cambiato il percorso quando ho installato i giochi mettendo Hoi2 DD e arma in tre cartelle distinte...qualcuno sa dirmi di più??? Ho installato il tutto nella versione anthology
     
  7. Long Tom

    Long Tom

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    io ho dato il link che ho trovato nella discussione ufficiale paradox della patch, non quello per antology:humm:

    anche a me da questi problemi, l'ho installata ma la versione è sempre la 1.1
     
  8. Lenfil

    Lenfil Account non in uso. Non contattatemi sul forum.

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    For those of you with the Anthology version of Armageddon, a direct link:
    Patch 1.2
    ~F.

    http://forum.paradoxplaza.com/forum/showthread.php?t=346220&page=1
     
  9. Long Tom

    Long Tom

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    :humm:

    quello è l'unico link che ho visto nel topic e credevo funzionasse anche per armageddon senza antology e quindi il link normale qual'è?
     
  10. Lenfil

    Lenfil Account non in uso. Non contattatemi sul forum.

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    Ho disinstallato la patch 1.1 e a quel punto ho lanciato la 1.2

    L'indirizzo corretto è quello che porta l'installazione nella cartella "Hearts of Iron 2 Doomsday" all'interno della cartella principale in cui avete installato Armageddon

    Quindi la versione di Anthology di Armageddon è identica alla versione normale

    Ciau :)
     
  11. Long Tom

    Long Tom

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    QUindi il link postato all'inizio è esatto, tranquilli!:D
     
  12. Sforza

    Sforza

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    Alla lista dei fix della patch aggiungerei pure che finalmnete è stata implementata la localizzazione anche su Arma...oggi ho dovuto reinstallare tutto Hoi2 e sbirciando nei file cvs di arma ho notato come tutte le colonne delle lingue siano piene e tradotte...quindi ottimo lavoro paradox
     
  13. Long Tom

    Long Tom

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    oddio ma questa patch non sembra risolvere i miei problemi precedenti !!

    c'è ancora sia il bug dell'offensiva che il bug delle flotte fantasma:cautious:

    però la schermata a inizio gioco dice arma 1.2:cautious:

    anche voi avete ancora questi bug ?

    ma per installare la 1.2 dovrei prima disinstallare la 1.1 ?
     
  14. Cobra1983

    Cobra1983

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    Quoto entrambe le cose (anche se non ti conosco, e non so quando sia il tuo compleanno! Ma ti faccio lo stesso i miei auguri!). :festa3: :D
     
  15. Long Tom

    Long Tom

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    oddio è un post vecchio di tre mesi:asd:

    Grazie comunque.
     
  16. Cobra1983

    Cobra1983

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    Meglio tardi che mai! :p
     
  17. Cobra1983

    Cobra1983

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    :humm: Potresti controllare il file "Boostertext.csv", per favore? Nel mio ci sono solo le localizzazioni francesi e tedesche (oltre all'inglese, ovviamente!)... Fra l'altro, ma questo è un problema che mi ha dato da sempre, le brigate da dare alle navi (tipo "Improved Torpedoes", per intenderci) me le dà senza immagine... è normale? Grassie! :D
     
  18. von Kleist

    von Kleist

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    anche a me da questo problema... penso proprio che bisognerà riscaricarsi la traduzione di giano
     
  19. Cobra1983

    Cobra1983

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    Eh eh... questa me l'ero proprio persa... :shy: Ma ora è mia! :D Grazie per la dritta!
     
  20. Berthelot

    Berthelot

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    Ciao a tutti. Ho scaricato il mod Compendium e devo dire che è davvero ottimo. Complimenti sinceri a chi lo ha sviluppato!

    Una cosa, però, non ho ancora capito. E' possibile giocare anche con altre nazioni, oltre alle 8 che compaiono in avvio partita?
    A me piacerebbe guidare nazioni medie o medio-piccole. C'è un modo per scegliere una qualsiasi altra nazione?

    Grazie. :)
     

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