Per chi se la fosse persa la Matrix ha pubblicato una beta della prossima patch di EDBTR, dopo anni di silenzio è notevole che siano apparse due patch in meno di un anno. Ho reinstallato il gioco e mi sto dilettando in una partita in solitario Eagle Day 1941 dalla parte inglese. Magari quando la patch diventerà ufficiale si potrebbe pensare ad un Pbem con qualche ardimentoso. http://www.matrixgames.com/forums/tm.asp?m=4612172
Changes & Fixes: • Fixed the dreaded turnback bug. • Fixed “failure to launch” bug, which also allows mouse-over information to appear on units from later flights like night bombing, intruders, and night fighters where it did not display before. • Fixed garbled fatigue display for Axis interceptors in flight. • Raid path lines are now color coded. Blue=night mission, white=day bombing, yellow=recon, green=sweeps. Red is always return leg regardless. • Fixed turns since last mission to show correctly for assign lead group. • Fixed attacker’s view of target damage levels changing after loading saved game. • Added OVC and moonrise display to raid planning screen. • Added random altitude loss for damaged bomber stragglers. • Added minor moral check penalties for not resting between missions. Rally (regaining of morale) dependent more on leader inspiration value. • Fixed supply bug where troops were tracing supply using non-existent locations. • Fixed bug where some groups without replacement aircraft remained leaderless after leader returned to group. • 1945 AI will convert older me109’s to TA 152’s if available. • CLARIFICATION: Before Wilde Sau tactics change, single engine nightfighters can change to 2-engine types, but not vice versa. • Gave Recon pilots more opportunity to gain experience • Added more availability dates to unit display. • Cleaned up allied action log display columns. Re-added asterisk symbol for NAV-equipped bomber groups in unit display (not sure why this was taken away in the first place.) • Several unused locations no longer get loaded into game data. This fixes targeting and hidden flak-trap bugs as well as odd troop supply route choices. • Mistaken targeting slightly reduced if long range, but slightly increased if weather is bad. • Overall Flak effect slightly reduced. • Fixed odd supply line trace from German units in south France. • Air Unit display now shows attached HQ properly. • Strafing fighters will only target airfields with recon-confirmed enemy planes, otherwise they will simply patrol over the target airfield until bingo fuel. This eliminates suicide airfield attacks on empty airfields on the return leg. • Allies must now have AS of 3 or greater to win BTR campaigns, otherwise best they can achieve is a draw. • Allied Sudden Death minimum score threshold now shows in red beneath score total in BTR campaigns. • Greatly improved shuttle functionality. • Fixed some map graphic anachronisms. • Added Allied-Italian roundel (was German cross).
Non male per essere un gioco che non viene gran che seguito. Un giorno o l’altro dovrò farci di nuovo una partita